Conquering Every Black Myth Wukong Boss in 2026: No Monkey Business

Master Black Myth Wukong's Chapter 1 and 2 bosses like Guangzhi, Lingxuzi, King of Flowing Sands, and Tiger Vanguard with our essential boss guide.

Step right up, Destined One. It’s 2026, and while the rest of the gaming world is busy with whatever half-baked sequel just dropped, you’ve chosen to resurrect Sun Wukong by punching your way through over 100 mythological maniacs. Game Science’s inaugural action RPG didn’t just borrow the 81 trials from Journey to the West—it multiplied them like a spam folder. But fear not, fledgling warrior. Even two years after launch, new pilgrims are still getting their gourds kicked in by a certain fiery wolf. The path to godhood is paved with broken controllers, but this guide will turn those boss encounters from nightmare fuel into delightful little stepping stones.

Why bother tracking down every optional abomination? Because hidden bosses hold some of the most broken transformations and curios in the game, and skipping them means missing out on the ability to become a literal rock with an attitude problem. Each chapter hides secret arenas, obscure items that weaken otherwise impossible foes, and phase transitions that will make you question your dodge timing. Whether you’re a fresh arrival or a veteran returning for New Game Plus, consider this your witty field manual to the gauntlet.

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Let’s start at the very beginning, because Chapter 1’s Black Wind Mountain doesn’t believe in easing you in gently. You’ll meet Guangzhi, a wolf-headed monk whose resume includes \t“Buddhist instructor” and \t“arsonist.” Does he go easy on students? Absolutely not. This guy twirls a double-headed flaming glaive like a baton and creates fire circles you’ll stumble into more often than you’d like to admit. The trick? Immobilize him, charge a heavy attack, and watch his health bar cry. Stray too far, though, and he’ll fling that glaive straight through your chest—only for it to boomerang back and remind you to read item descriptions. Nearby lurks Lingxuzi, a hyper-aggressive wolf demon with a fondness for leaping off rooftops. Your camera will hate this fight, but Lingxuzi absolutely loathes fire. Transform into Guangzhi and set his pelt alight; it’s the most poetic revenge you’ll get all chapter.

Chapter 2’s Yellow Wind Ridge tosses you into a father-son duo that missed the memo about family therapy. The King of Flowing Sands chucks rocks and insults from a pillar while his Second Rat Prince swings a club with the grace of a collapsing bridge. Does killing the King first make the prince rage out? You bet. The game wants you to learn that sometimes, patricide is just bad strategy. Focus on the prince, then leisurely beat the king without an audience. And then there’s Tiger Vanguard—the community’s collective skill check. He’s faster than your credit card bill and just as unforgiving. Greed will kill you more times than his katana. Stay patient, poke when safe, and for the love of Wukong, don’t get baited by his delayed downward slam.

By Chapter 3’s New West, you’re battling a white dragon on an ice lake because why not? Kang-Jin Loong fills the sky with electric attacks that’ll fry you mid-dodge. The real danger isn’t its beam of death—it’s the cascade of lightning strikes that turn the arena into a bullet hell. Sprint like your stamina bar depends on it (it does). Knock it to the ground by smacking its snout, and punish those nodes on its body. It’s a dance, albeit one where your partner is a flying toaster with anger issues. Macaque Chief also pops up repeatedly like an obnoxious neighbor, getting tougher each time. Fire is your friend here, and in the later encounter where Zhu Bajie lends a hand, let the pig take aggro while you heal and judge his life choices.

Chapter 4’s The Webbed Hollow introduces Centipede Guai, who looks like a woodlouse on steroids and fights like one too. Dodge forward during its leap attack? Yes, this is Dark Souls logic—embrace it. Once behind it, plunge attack its exposed belly. At half health, it summons exploding baby centipedes. There’s no clean counter; just run like you’re late for a sale. The Scorpionlord is equally charming, dripping poison with every tail slam and stinger jab. Parrying is your lifeline, but summoning clones will give you breathing room when you need to chug a gourd sip without getting a barb where the sun doesn’t shine.

Chapter 5 brings Daoist Mi, a masked monk who starts out all kung-fu grace and then transforms into a poison-spewing abomination. His second phase is clumsier but reaches farther than your social anxiety at a party. Stay on the defensive; long combos will just get you poisoned. Duskveil, meanwhile, is a two-phase nightmare in an arena with zero verticality. Phase one is all about plunging attacks and spine projectiles—dodge into them, not away. Phase two cranks up the aggression with weapon swings that send slashes across the battlefield and a foot-stomp AoE that feels like the game personally insulting your reflexes. When Duskveil pauses to vomit, consider it an open invitation to stab its back repeatedly.

The final stretch isn’t kinder. Black Loong and Red Loong test everything you’ve learned about electric AoEs and bait-and-punish patterns. Black Loong’s mace slams create expanding electric circles; Red Loong prefers crackling nodes on its back that telegraph doom. And of course, the secret boss Elder Jinchi from Chapter 1 demands a revisit if you missed him. He absorbs monks to heal, levitates like a golden disco ball, and slams the ground with expanding energy rings. Kill the monks, explode his ambitions, and feel superior.

In 2026, the player base has dissected every possible cheese strategy, but some truths remain eternal: Immobilize is your best friend, fire and rock transformations trivialize furry bosses, and greed is the real final boss. Whether you’re collecting relics or just proving you can beat a dragon with a stick, every victory in Black Myth Wukong feels earned. So go forth, memorize those dodge timings, and maybe—just maybe—forgive yourself for dying to that frog in Chapter 1. We all did.